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Re-wrote the animation in proper OOP style. Figure is no longer re-dr…
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…awn each frame
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daminton committed Nov 30, 2022
1 parent 626faf1 commit 9ab2105
Showing 1 changed file with 76 additions and 54 deletions.
130 changes: 76 additions & 54 deletions examples/Fragmentation/Fragmentation_Movie.py
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,8 @@
np.array([1.0, 1.807993e-05 ,0.0])],
"supercatastrophic_off_axis": [np.array([1.0, -4.2e-05, 0.0]),
np.array([1.0, 4.2e-05, 0.0])],
"hitandrun" : [np.array([1.0, -4.2e-05, 0.0]),
np.array([0.9999999, 4.2e-05, 0.0])]
"hitandrun" : [np.array([1.0, -2.0e-05, 0.0]),
np.array([0.999999, 2.0e-05, 0.0])]
}

vel_vectors = {"disruption_headon" : [np.array([-2.562596e-04, 6.280005, 0.0]),
Expand Down Expand Up @@ -85,46 +85,80 @@
print("Generating all movie styles")
movie_styles = available_movie_styles.copy()

# Define a function to calculate the center of mass of the system.
def center(xhx, xhy, xhz, Gmass):
x_com = np.sum(Gmass * xhx) / np.sum(Gmass)
y_com = np.sum(Gmass * xhy) / np.sum(Gmass)
z_com = np.sum(Gmass * xhz) / np.sum(Gmass)
return x_com, y_com, z_com

figsize = (4,4)
class AnimatedScatter(object):
"""An animated scatter plot using matplotlib.animations.FuncAnimation."""

def __init__(self, sim, animfile, title, nskip=1):
nframes = int(sim.data['time'].size)
self.sim = sim
self.title = title
self.body_color_list = {'Initial conditions': 'xkcd:windows blue',
'Disruption': 'xkcd:baby poop',
'Supercatastrophic': 'xkcd:shocking pink',
'Hit and run fragment': 'xkcd:blue with a hint of purple',
'Central body': 'xkcd:almost black'}

# Set up the figure and axes...
self.fig, self.ax = self.setup_plot()

# Then setup FuncAnimation.
self.ani = animation.FuncAnimation(self.fig, self.update_plot, interval=1, frames=range(0,nframes,nskip),
blit=True)
self.ani.save(animfile, fps=60, dpi=300, extra_args=['-vcodec', 'libx264'])
print(f"Finished writing {animfile}")

def setup_plot(self):
fig = plt.figure(figsize=figsize, dpi=300)
plt.tight_layout(pad=0)


# Calculate the distance along the y-axis between the colliding bodies at the start of the simulation.
# This will be used to scale the axis limits on the movie.
scale_frame = abs(sim.data['xhy'].isel(time=0, name=1).values) \
+ abs( sim.data['xhy'].isel(time=0, name=2).values)
ax = plt.Axes(fig, [0.1, 0.1, 0.8, 0.8])
self.ax_pt_size = figsize[0] * 0.8 * 72 / (2 * scale_frame)
ax.set_xlim(-scale_frame, scale_frame)
ax.set_ylim(-scale_frame, scale_frame)
ax.set_xticks([])
ax.set_yticks([])
ax.set_xlabel("xhx")
ax.set_ylabel("xhy")
ax.set_title(self.title)
fig.add_axes(ax)

self.scatter_artist = ax.scatter([], [], animated=True)
return fig, ax

def update_plot(self, frame):
# Define a function to calculate the center of mass of the system.
def center(frame):
ds = self.sim.data.isel(time=frame).where(self.sim.data['name'] != "Sun", drop=True)
Gmass = ds['Gmass'].values
xhx = ds['xhx'].values
xhy = ds['xhy'].values
x_com = np.sum(Gmass * xhx) / np.sum(Gmass)
y_com = np.sum(Gmass * xhy) / np.sum(Gmass)
return x_com, y_com

x, y, point_rad = next(self.data_stream(frame))
x_com, y_com = center(frame)
self.scatter_artist.set_offsets(np.c_[x - x_com, y - y_com])
self.scatter_artist.set_sizes(point_rad)
return self.scatter_artist,

def data_stream(self, frame=0):
while True:
ds = self.sim.data.isel(time=frame)
ds = ds.where(ds['name'] != "Sun", drop=True)
radius = ds['radius'].values
x = ds['xhx'].values
y = ds['xhy'].values
point_rad = 2 * radius * self.ax_pt_size
yield x, y, point_rad


def animate(i,ds,movie_title):

# Calculate the position and mass of all bodies in the system at time i and store as a numpy array.
xhx = ds['xhx'].isel(time=i).dropna(dim='name').values
xhy = ds['xhy'].isel(time=i).dropna(dim='name').values
xhz = ds['xhx'].isel(time=i).dropna(dim='name').values
Gmass = ds['Gmass'].isel(time=i).dropna(dim='name').values[1:] # Drop the Sun from the numpy array.
radius = ds['radius'].isel(time=i).dropna(dim='name').values[1:] # Drop the Sun from the numpy array.

# Calculate the center of mass of the system at time i. While the center of mass relative to the
# colliding bodies does not change, the center of mass of the collision will move as the bodies
# orbit the system center of mass.
x_com, y_com, z_com = center(xhx, xhy, xhz, Gmass)

# Create the figure and plot the bodies as points.
fig.clear()
ax = fig.add_subplot(111)
ax.set_title(movie_title)
ax.set_xlabel("xhx")
ax.set_ylabel("xhy")
ax.set_xlim(x_com - scale_frame, x_com + scale_frame)
ax.set_ylim(y_com - scale_frame, y_com + scale_frame)
ax.grid(False)
ax.set_xticks([])
ax.set_yticks([])

ax_pt_size = figsize[0] * 72 / (2 * scale_frame)
point_rad = 2 * radius * ax_pt_size
ax.scatter(xhx, xhy, s=point_rad**2)

plt.tight_layout()

for style in movie_styles:
param_file = Path(style) / "param.in"
Expand All @@ -140,18 +174,6 @@ def animate(i,ds,movie_title):
minimum_fragment_gmass = 0.2 * body_Gmass[style][1] # Make the minimum fragment mass a fraction of the smallest body
gmtiny = 0.99 * body_Gmass[style][1] # Make GMTINY just smaller than the smallest original body. This will prevent runaway collisional cascades
sim.set_parameter(fragmentation = True, gmtiny=gmtiny, minimum_fragment_gmass=minimum_fragment_gmass)
sim.run(dt=1e-8, tstop=1.e-5)

# Calculate the number of frames in the dataset.
nframes = int(sim.data['time'].size)

# Calculate the distance along the y-axis between the colliding bodies at the start of the simulation.
# This will be used to scale the axis limits on the movie.
scale_frame = abs(sim.data['xhy'].isel(time=0, name=1).values) + abs(sim.data['xhy'].isel(time=0, name=2).values)
sim.run(dt=1e-8, tstop=2.e-5)

# Set up the figure and the animation.
fig, ax = plt.subplots(figsize=figsize)
# Generate the movie.
nskip = 1
ani = animation.FuncAnimation(fig, animate, fargs=(sim.data, movie_titles[style]), interval=1, frames=range(0,nframes,nskip), repeat=False)
ani.save(movie_filename, fps=60, dpi=300, extra_args=['-vcodec', 'libx264'])
anim = AnimatedScatter(sim,movie_filename,movie_titles[style],nskip=10)

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